EnglishSvenska

Dr. Michael Doggett (Lund University)

Dr. Michael Doggett is a researcher at the Lund University Graphics Group. Previouse he worked for AMD/ATI for seven years on Graphics Hardware architecture including the XBox360 GPU, and the latest and only DX11-capable GPU, the Radeon 5870. Dr. Doggett has presented and published many papers in journals and international conferences in the areas of Graphics Hardware and Real-Time Rendering.

On the Media Technology Days, Dr. Doggett will talk about the GPU Architecture. Over the last decade the GPU has evolved from a custom coprocessor for graphics to the most computationally powerful processor ever built. GPU architecture is specialised to solve the particular problem of real-time 3D image synthesis. To do this a particular arrangement of graphics algorithms and caches is implemented in custom hardware with a large array of parallel SIMD-like processors to generate the required mixture of performance demanded by modern 3D computer games. Due to the significant processing power of GPUs this highly programmable and parallel processor is now used for general purpose computation. This talk will give an overview of GPU architecture and it’s evolution and look at future architectures that represent the continued evolution of this highly parallel processor.

Silversponsorer



Bronssponsorer